﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace PROJECT_BOMBER.BLL
{
    public class DeadCollision : CollisionStrategy
    {

        public override void Collision(ElementPhysique element2, ElementMove element)
        {
            if (element.Case.Intersects(element2.Case))
            {
                element.Dead = true;
            }


        }

        public override void Collision(ElementMove element, ElementMove element2)
        {
            throw new NotImplementedException();
        }
    }
}
